When designing and realizing our projects we aim for games that
- possess straightforward rules
- feature interlocking game mechanics
- create dilemmas through decision-making
- break conventions
Our current project
The game is best described as
“a real time strategy game for people who don´t play real time strategy games (anymore)”.
It is slow paced and forgoes the genre-typical necessity to micromanage in favor of a focus on observing and planning.
The finished game will feature a single player campaign and multiplayer mode and is planned to ship for PC (Windows / Mac / Linux).
Currently it is in the alpha state and we will share more details later in 2020, so stay tuned and follow us on our social media channels, to get the latest updates!